CG Particle System

This is an academic project created during the course in Computer Graphics.

It a simple particle system that uses vector fields to create fun visual effects. One of the ideas that came after would be to expand it to create a fictional universe.

GitHub page - Source code - Download Windows

Instructions

  • This project can be compiled and run with Microsoft Visual Studio Express 2012 for Windows Desktop.

  • After building the project, you can run Menu.exe from Debug folder or Release folder to configure the number of particles and resolution that you want to use.

  • You can watch a demo of this project:


This project was created by Rui Malheiro and Ricardo Gonçalves.